Dynamic 2D volumetric lights
So after some more fiddling with my lighting technique, I got them implemented. Here's a quick test.
View ArticleFlaming Blobs
Entities (that includes the player ofc) can now go up in flames. Or get poisoned or frozen :)
View ArticleFirewalker Scripted Sequences
A bit of how I implemented scripted sequences for Firewalker in Unity 3D
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